Custom Dice
Dice faces are not always numbers — they can be symbols or text. This feature lets you define custom dice with your own faces.
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Dice faces are not always numbers — they can be symbols or text. This feature lets you define custom dice with your own faces.
Keyword-based random pick: once configured, matching input triggers a random choice.
This feature was updated: .rap is now personal-only dice tables;
server-wide .rap became .ras.
.ra => random answer (group)
.rap => random answer (personal)
.ras => random answer (server)
Prepare die faces and a name for the die.
In a group, type .ra add (die_name) (face1 face2 face3 face4 face5)
When added, roll with:
.ra (die_name)
.ra(p|s)(count) (add del show die_name)
.ra add (die_name) (option1) (option2) (option3) — add options
Repeating adds more options; total limit 2000 characters.
.ra show — list all dice and index numbers
.ra show (die_name) — show faces for one die
.ra del (die_name) — delete a die
.ra(count, max 30) (die_name1/index) (die_name2)...(die_namen) —
random pick without replacement
.rra(count, max 30) (die_name1/index)(die_name2)...(die_namen) —
random pick with replacement
Die names can be replaced by index numbers, e.g. index 5 → .ra 5
.ra — group version, shared in the server
.ras — public version, visible across HKTRPG
.rap — personal only
Example: .ras10 聖晶石召喚 — ten consecutive draws
Templates are supported; try .ras newType to preview.
{br} — line break
{ran:100} — random 1–100
{random:5-20} — random 5–20
{server.member_count} — member count in the current channel
{my.name} — roller’s display name
Requires .level to be enabled:
{allgp.name} — random name from all group members
{allgp.title} — random title from the group
{my.RankingPer} — current ranking percentile
{my.Ranking} — roller’s current rank
{my.exp} — roller’s experience
{my.title} — roller’s title
{my.level} — roller’s level
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